001    ///////////////////////////////////////////////////////////////////////////////
002    // Copyright (c) 2006, Frank S. Nestel, All Rights Reserved.
003    //
004    // This library is free software; you can redistribute it and/or
005    // modify it under the terms of the GNU Lesser General Public
006    // License as published by the Free Software Foundation; either
007    // version 2.1 of the License, or (at your option) any later version.
008    //
009    // This library is distributed in the hope that it will be useful,
010    // but WITHOUT ANY WARRANTY; without even the implied warranty of
011    // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
012    // GNU General Public License for more details.
013    //
014    // You should have received a copy of the GNU Lesser General Public
015    // License along with this program; if not, write to the Free Software
016    // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
017    ///////////////////////////////////////////////////////////////////////////////
018    
019    package de.spieleck.app.turn;
020    
021    import java.util.HashSet;
022    import java.util.Collections;
023    import java.util.Iterator;
024    
025    /**
026     * A Game represents a single game or table or seating, that is
027     * the atomic unit of Splitting the Tournament Scheduling.
028     * Note there is no special object modelling a "round" since this
029     * is currently simply considered an Array Game[].
030     *
031     * <p><a href="$URL: https://svn.sourceforge.net/svnroot/jtourney/src/de/spieleck/app/turn/Game.java $">$URL: https://svn.sourceforge.net/svnroot/jtourney/src/de/spieleck/app/turn/Game.java $</a></p>
032     *
033     * @author Frank S. Nestel
034     * @author $Author: nestefan $
035     * @version $Revision: 2 $ $Date: 2006-03-20 14:33:27 +0100 (Mo, 20 Mrz 2006) $ $Author: nestefan $
036     */
037    public interface Game
038    {
039        public boolean contains(Player p);
040    
041        public int size();
042    
043        public int getId();
044    
045        public Iterator<Player> players();
046    }