001    ///////////////////////////////////////////////////////////////////////////////
002    // Copyright (c) 2006, Frank S. Nestel, All Rights Reserved.
003    //
004    // This library is free software; you can redistribute it and/or
005    // modify it under the terms of the GNU Lesser General Public
006    // License as published by the Free Software Foundation; either
007    // version 2.1 of the License, or (at your option) any later version.
008    //
009    // This library is distributed in the hope that it will be useful,
010    // but WITHOUT ANY WARRANTY; without even the implied warranty of
011    // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
012    // GNU General Public License for more details.
013    //
014    // You should have received a copy of the GNU Lesser General Public
015    // License along with this program; if not, write to the Free Software
016    // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
017    ///////////////////////////////////////////////////////////////////////////////
018    
019    package de.spieleck.app.turn;
020    
021    /**
022     * A registry to hold {@link Player} objects and their metainformation.
023     * 
024     * <p><a href="$URL: https://svn.sourceforge.net/svnroot/jtourney/src/de/spieleck/app/turn/PlayerRegistry.java $">$URL: https://svn.sourceforge.net/svnroot/jtourney/src/de/spieleck/app/turn/PlayerRegistry.java $</a></p>
025     *
026     * @author Frank S. Nestel
027     * @author $Author: nestefan $
028     * @version $Revision: 2 $ $Date: 2006-03-20 14:33:27 +0100 (Mo, 20 Mrz 2006) $ $Author: nestefan $
029     */
030    public interface PlayerRegistry
031    {
032        public Player registerPlayer(String nameKurz, String nameLang, String remark);
033    
034        public Player getPlayer(int i);
035    
036        public int count();
037    
038        public int activeCount();
039    
040        public Player[] getPlayers();
041    
042        public Player[] getActivePlayers();
043    
044        public ScoringMode getScoringMode();
045    }