What is JTourney?
Set up JTourney
Configure a tournament
Run a tournament
Simulate a tournament
Runtime file layout
How it works?
How to Contribute?
Again very easy.
- Create a subdirectory of your installation directory. This is where all information about the new tournament will go. You might want to keep it or back it up carefully. We recommend a talking name for it.
turn.jar as described
above and give the subdirectory name
as the first argument.
- You receive warnings about missing files. Actually the program created those files for you. They are now in the subdirectory and contain further information:
- Names of the participants. Edit appropriately!
- The scoring method used for this tournament. Edit appropriately!
- The splitting (i.e. distributing players on tables) method used for this tournament. Edit appropriately!
- Rendering Method. Only one available right now, so don't change it. However you might want to set the locale of the renderer, currently we have de and en.
scoring and what
appropriate for you depends on the games your tournament
consists of, and needs to be documented sometime!
Note: Changing the
rendering during the tournament might result in unuseful behaviour. As does removing participants from
players. However you can add new participants at the end of the
players file and you can inactive players for pairing by preceeding their entry by a minus ("-"). Do not remove players! Their numbers are there id.
General remark: When you run
rendering configured, it will immediately
start creating additional information about the tournament.
These files go into the subdirectory
out of the
particular tournament directory. The best way to stay informed
is to point a browser (Firefox, Safari, Opera, IE) to the
out/index.html file and reload after you ran
more information about the runtime file structure.