de.spieleck.app.turn
Interface PairingMode
- All Known Implementing Classes:
- BasePairing, FinalPairing, MixingPairing, MixingPairing1, NoPairing, RandomPairing
public interface PairingMode
A pairing mode reflects a way to distribute participants ({link Player}s) to
games or table.
Think of:
- Swiss System for chess (not implemented)
- Random pairing during a Knock-Out-Tournament (not implemented)
- Complicated Bridge movements (not implemented)
Things what are implented are "Swiss System" inspired, but different.
$URL: https://svn.sourceforge.net/svnroot/jtourney/src/de/spieleck/app/turn/PairingMode.java $
- Version:
- $Revision: 2 $ $Date: 2006-03-20 14:33:27 +0100 (Mo, 20 Mrz 2006) $ $Author: nestefan $
- Author:
- Frank S. Nestel, $Author: nestefan $
init
int init(java.lang.String[] args,
int first)
pairing
Game[] pairing(int round,
PlayerRegistry standing,
SplittingMode sm)