Jacson
A B C D E F G I L M N O P R S T U V W X Z

A

activeCount() - Method in class de.spieleck.app.turn.Player.StandardPlayerRegistry
 
activeCount() - Method in interface de.spieleck.app.turn.PlayerRegistry
 
add(Player, PlayerGameScore) - Method in class de.spieleck.app.turn.GameResult
 
add(Player) - Method in class de.spieleck.app.turn.pairing.GameImpl
 
add(PlayerScore, PlayerGameScore) - Method in class de.spieleck.app.turn.scoring.BaseScoring
Implementers help.
add(PlayerScore, PlayerGameScore) - Method in interface de.spieleck.app.turn.ScoringMode
Accumulate the total score of a player with the outcome of one game.
addPlayers(PlayerScore, PlayerScore) - Method in class de.spieleck.app.turn.scoring.Chess
 
addPlayers(PlayerScore, PlayerScore) - Method in class de.spieleck.app.turn.scoring.Mue
 
addPlayers(PlayerScore, PlayerScore) - Method in class de.spieleck.app.turn.scoring.Zoff
 
addPlayers(PlayerScore, PlayerScore) - Method in interface de.spieleck.app.turn.ScoringMode
Accumulate player total scores to another total for tiebreaking reasons.
addResult(GameResult) - Method in class de.spieleck.app.turn.Player
 
addSource(String) - Method in class de.spieleck.app.turn.rendering.BaseRender
 
addSource(String) - Method in class de.spieleck.app.turn.rendering.RenderHtml
 
addSource(String) - Method in interface de.spieleck.app.turn.RenderMode
Tell the RenderMode, which Sourcefiles have been considered.
adjustScore(PlayerGameScore[]) - Method in class de.spieleck.app.turn.scoring.Chess
 
adjustScore(PlayerGameScore[]) - Method in class de.spieleck.app.turn.scoring.Mue
 
adjustScore(PlayerGameScore[]) - Method in class de.spieleck.app.turn.scoring.Zoff
 
adjustScore(PlayerGameScore[]) - Method in interface de.spieleck.app.turn.ScoringMode
Perform adjustments on the playerscores of a game.

spieleck.de
A B C D E F G I L M N O P R S T U V W X Z