Jacson
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R

RandomPairing - Class in de.spieleck.app.turn.pairing
A pairing mode, randomly shuffling players.
RandomPairing() - Constructor for class de.spieleck.app.turn.pairing.RandomPairing
 
readPlayers(LineSource) - Method in class de.spieleck.app.turn.FileProxy
Read in player file
readRound(LineSource, boolean) - Method in class de.spieleck.app.turn.FileProxy
Read one round.
readSamples() - Method in class de.spieleck.app.turn.Simulator
Read scoring samples for the given scoring mode.
registerPlayer(String, String, String) - Method in class de.spieleck.app.turn.Player.StandardPlayerRegistry
 
registerPlayer(String, String, String) - Method in interface de.spieleck.app.turn.PlayerRegistry
 
render(Object, String, String, int) - Method in class de.spieleck.app.turn.rendering.BaseRender
 
render(long, Object, String, String, int) - Method in class de.spieleck.app.turn.rendering.RenderHtml
 
render(long, Object, String, String, int) - Method in interface de.spieleck.app.turn.RenderMode
A render method which can avoid superfluous work by skipping depending on a timestamp.
render(Object, String, String, int) - Method in interface de.spieleck.app.turn.RenderMode
API in case we do not have an appropriate timestamp.
RenderHtml - Class in de.spieleck.app.turn.rendering
A RenderMode which generates elaborate HTML output.
RenderHtml() - Constructor for class de.spieleck.app.turn.rendering.RenderHtml
 
renderIndex() - Method in class de.spieleck.app.turn.rendering.RenderHtml
 
RENDERING - Static variable in class de.spieleck.app.turn.Run
 
RenderMode - Interface in de.spieleck.app.turn
A RenderMode cares about how to forward tournament information to whatever output channel.
renderMode - Variable in class de.spieleck.app.turn.Run
Method of rendering data for nice output.
results() - Method in class de.spieleck.app.turn.Player
 
REVISION - Static variable in interface de.spieleck.app.turn.Version
 
root - Variable in class de.spieleck.app.turn.Run
Base directory for the tournament.
ROUND - Static variable in class de.spieleck.app.turn.Run
 
round - Variable in class de.spieleck.app.turn.Run
Current round.
Run - Class in de.spieleck.app.turn
Simple facade driver for the tournament system.
Run() - Constructor for class de.spieleck.app.turn.Run
 

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