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BasePairing
- Class in
de.spieleck.app.turn.pairing
Base class to simplify creation of a PairingMode.
BasePairing()
- Constructor for class de.spieleck.app.turn.pairing.
BasePairing
BaseRender
- Class in
de.spieleck.app.turn.rendering
A abstract RenderMode to make programming RenderMode's easier.
BaseRender()
- Constructor for class de.spieleck.app.turn.rendering.
BaseRender
BaseScoring
- Class in
de.spieleck.app.turn.scoring
Abstract base implementation for a ScoringMode.
BaseScoring()
- Constructor for class de.spieleck.app.turn.scoring.
BaseScoring
BaseSplitter
- Class in
de.spieleck.app.turn.splitting
Abstract base for programming SplittingMode's.
BaseSplitter()
- Constructor for class de.spieleck.app.turn.splitting.
BaseSplitter
bestFit(int[], GameImpl[], MixingPairing.WrappedPlayer)
- Method in class de.spieleck.app.turn.pairing.
MixingPairing
BP
- Static variable in class de.spieleck.app.turn.
Run
BUILD_STAMP
- Static variable in interface de.spieleck.app.turn.
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