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SCORING
- Static variable in class de.spieleck.app.turn.
Run
scoringMode
- Variable in class de.spieleck.app.turn.
Run
Scoring mode applied for the tournament.
ScoringMode
- Interface in
de.spieleck.app.turn
Represents a way how games and players are scored.
SEP
- Static variable in class de.spieleck.app.turn.
FileProxy
SEPCHAR
- Static variable in class de.spieleck.app.turn.
Util
setRoot(File)
- Method in class de.spieleck.app.turn.rendering.
BaseRender
setRoot(File)
- Method in interface de.spieleck.app.turn.
RenderMode
Set a root directory, in case the RenderMode has to write files.
setScore(PlayerScore)
- Method in class de.spieleck.app.turn.
Player
setupComplete
- Variable in class de.spieleck.app.turn.
Run
Hold info, if setup information was complete
Simulator
- Class in
de.spieleck.app.turn
The Simulator is a tool to create artifical game results.
Simulator()
- Constructor for class de.spieleck.app.turn.
Simulator
size()
- Method in interface de.spieleck.app.turn.
Game
size()
- Method in class de.spieleck.app.turn.
GameResult
size()
- Method in class de.spieleck.app.turn.pairing.
GameImpl
Skat
- Class in
de.spieleck.app.turn.splitting
A SplittingMode for Skat tournaments.
Skat()
- Constructor for class de.spieleck.app.turn.splitting.
Skat
split(int)
- Method in class de.spieleck.app.turn.splitting.
Chess
split(int)
- Method in class de.spieleck.app.turn.splitting.
Mue
split(int)
- Method in class de.spieleck.app.turn.splitting.
Skat
split(int)
- Method in class de.spieleck.app.turn.splitting.
Zoff
split(int)
- Method in interface de.spieleck.app.turn.
SplittingMode
Return a split.
SPLITTER
- Static variable in class de.spieleck.app.turn.
FileProxy
SPLITTING
- Static variable in class de.spieleck.app.turn.
Run
splittingMode
- Variable in class de.spieleck.app.turn.
Run
Method of dividing the players into tables/boards/matches.
SplittingMode
- Interface in
de.spieleck.app.turn
Implementations of this are responsible for dividing the number of players into boards or tables.
startSession()
- Method in class de.spieleck.app.turn.rendering.
BaseRender
startSession()
- Method in interface de.spieleck.app.turn.
RenderMode
To enable reuse of the same renderer, it gets informed about starting and ending of a complete block of information.
sum(int[])
- Static method in class de.spieleck.app.turn.pairing.
BasePairing
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