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S

SCORING - Static variable in class de.spieleck.app.turn.Run
 
scoringMode - Variable in class de.spieleck.app.turn.Run
Scoring mode applied for the tournament.
ScoringMode - Interface in de.spieleck.app.turn
Represents a way how games and players are scored.
SEP - Static variable in class de.spieleck.app.turn.FileProxy
 
SEPCHAR - Static variable in class de.spieleck.app.turn.Util
 
setRoot(File) - Method in class de.spieleck.app.turn.rendering.BaseRender
 
setRoot(File) - Method in interface de.spieleck.app.turn.RenderMode
Set a root directory, in case the RenderMode has to write files.
setScore(PlayerScore) - Method in class de.spieleck.app.turn.Player
 
setupComplete - Variable in class de.spieleck.app.turn.Run
Hold info, if setup information was complete
Simulator - Class in de.spieleck.app.turn
The Simulator is a tool to create artifical game results.
Simulator() - Constructor for class de.spieleck.app.turn.Simulator
 
size() - Method in interface de.spieleck.app.turn.Game
 
size() - Method in class de.spieleck.app.turn.GameResult
 
size() - Method in class de.spieleck.app.turn.pairing.GameImpl
 
Skat - Class in de.spieleck.app.turn.splitting
A SplittingMode for Skat tournaments.
Skat() - Constructor for class de.spieleck.app.turn.splitting.Skat
 
split(int) - Method in class de.spieleck.app.turn.splitting.Chess
 
split(int) - Method in class de.spieleck.app.turn.splitting.Mue
 
split(int) - Method in class de.spieleck.app.turn.splitting.Skat
 
split(int) - Method in class de.spieleck.app.turn.splitting.Zoff
 
split(int) - Method in interface de.spieleck.app.turn.SplittingMode
Return a split.
SPLITTER - Static variable in class de.spieleck.app.turn.FileProxy
 
SPLITTING - Static variable in class de.spieleck.app.turn.Run
 
splittingMode - Variable in class de.spieleck.app.turn.Run
Method of dividing the players into tables/boards/matches.
SplittingMode - Interface in de.spieleck.app.turn
Implementations of this are responsible for dividing the number of players into boards or tables.
startSession() - Method in class de.spieleck.app.turn.rendering.BaseRender
 
startSession() - Method in interface de.spieleck.app.turn.RenderMode
To enable reuse of the same renderer, it gets informed about starting and ending of a complete block of information.
sum(int[]) - Static method in class de.spieleck.app.turn.pairing.BasePairing
 

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