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java.lang.Object de.spieleck.app.turn.Run de.spieleck.app.turn.Simulator
public class Simulator
The Simulator is a tool to create artifical game results.
The artificial game results follow prescribed distributions
depending on the ScoringMode
employed.
The Simulator corresponds to the Run
facade since
it actually patches the "internal" fileformats of it with
its artificial results.
$URL: https://svn.sourceforge.net/svnroot/jtourney/src/de/spieleck/app/turn/Simulator.java $
Field Summary |
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Fields inherited from class de.spieleck.app.turn.Run |
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BP, fileProx, PAIRING, PLAYERS, pRegistry, RENDERING, renderMode, root, round, ROUND, SCORING, scoringMode, setupComplete, SPLITTING, splittingMode, totalLastModified |
Constructor Summary | |
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Simulator()
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Method Summary | |
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static void |
main(java.lang.String[] args)
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void |
readSamples()
Read scoring samples for the given scoring mode. |
Methods inherited from class de.spieleck.app.turn.Run |
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check4setup, finish, grokRound, init, initedInstance, instance, pairing, writer |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public Simulator()
Method Detail |
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public static void main(java.lang.String[] args)
public void readSamples() throws java.lang.Exception
java.lang.Exception
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